Cargo Vessel Exp. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Shuttle and salvage bay can stack with things, overlap, etc. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Space start might instead start you on an occupied tile on the planet. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. Just curious since you rework the Heating System etc. "Custom pathfinding" needs to be disabled in order to work properly with SOS2. Pathfinding in space is broken - most notable on pawns without spacesuits. For you or your loved ones! Receive a weekly update of the latest RimWorld Mods and Updates! SoS2 handles planet-hopping differently than its predecessor. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS -Major mod compatibility improvements. Glass Roofs and Ceiling Lamps cause failure to launch. Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. The geyser should be represented as a . You can set those time constraints on the RT configuration. Within the section, each colony is stored as a list item
  • if multiple colonies were present at any point during the save. Research, player faction data, and pawn relationships are all carried over. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. Please see the. Save Our Ship 2 -- Ship Combat Update [Release Trailer] 34,117 views Premiered May 20, 2020 1.2K Dislike Share Save RadianHelixMedia 4.62K subscribers A mod for RimWorld by Ludeon. Stealth Vessel Civ. Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! Please let me know if something fails to transfer. The Save files are stored in users AppData folders: Custom storytellers based of Randy will not spawn any attacks in space. Power wires reset and wire inproperly when a ship is moved to and from space. You can read the details on each or just use the listing of headers as a rough guide, stuff in italics . If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. https://rimworldwiki.com/index.php?title=Save_file&oldid=111759, As of at least Alpha 16, the directory Steam Cloud will create is. Save Our Ship 2 Mod features Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. RimHUD, when a letter pops up it hides the heat, energy, and range finder. On the google sheet for multiplayer-compatibility, it doesn't give any reasons why it doesn't work correctly and I couldn't find out why either on the steam thread for either mod. The powerful open-source mod manager from Nexus Mods. Some advanced items need the Archotech Spore. %USERPROFILE%\Appdata\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves, The Save files are stored in: ~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Saves/. Obviously this would require extensive work. Make sure they are connected to both the power and heat network and that you have enough heat and power capacity. With this mod, any ship you launch is saved to a file. RimWorld's save files are written in XML and contain all the information about the state of the game. Suitable for medium-new players and people who have never touched the SOS2 mod before. Take responsibility, because it could take days for me trying to replicate it, which robs us of time on bugs we know for a fact are vanilla in SOS. Pawns can land in fogged areas after player ship destruction. I kinda want to try a legit run once but it would take ages to actually get to. With theSave Our Ship Modany ship you launch is saved to a file. Also if currently, you would be experiencing this Toxic Fallout and would want to remove it not only for the future but also immediately, do the following: Ctrl+F in the save file and search for 'activeconditions'. It is strongly suggested to set thread abort time to 60000ms (60 seconds) before going to space. All trademarks are property of their respective owners in the US and other countries. If youre a modder who wants to create your own enemy ships, check out the SoSCK: Lastly, if youd like to support us in developing our indie game "Project Morningstar" an RPG / colony management hybrid check out our Patreon page. SRTS can be used to reach space, however some planets will not allow the transports to land on ships in orbit. Launching a shuttle from your ship results in a null error. As a result, some hiccups are to be expected. Powered by - Designed with theHueman theme, If you liked this item, please rate it up on. This item requires all of the following other items. In turn, within each colony, the section stores items, chunks, filth, plants, buildings and pawns. If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! Put all of your pawns in space suits when in space. After attacking the first tradeship notoriety keep going higher. Description: This mod serves as a comprehensive overhaul of spaceflight. [Save Our Ship 2] SOS2 Ship Generation Issues emulated in vanilla, [Save Our Ship 2] SOS2 Ship Generation Issues, Open the save attached or create a new save in a temperate swamp biome, In the "debug options menu" click on Make Colony (Full) under Autotests. Disable the "Disable orbital traders" option to fix. Please add your own findings to the Wikia. The text was updated successfully, but these errors were encountered: Successfully merging a pull request may close this issue. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. This article was written with a translator. You will find:
  • some text regarding the Toxic Fallout
  • . [www.patreon.com], You may join our discord here: https://discord.gg/GK7nqgu. The device heats up considerably while engaged, so plan accordingly! This site is ad-free. This can also be caused by many mods that modify world generation, add new biomes, etc. Nevertheless, I cant plan for every contingency. i forced spawned a asteroid in order to do tests if thats whats causing it. Makes trading difficult and stops SOS2 Trade Ship encounters from spawning. Reload or use the dev tool to remove the map. Use heaters to heat rooms of your ship, or the reactor's ambient heat. Save files are the files that store a player's progress in RimWorld. And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. @fuchsmichael93 -- SOS2.6 is the official designation. Discussion, screenshots, and links, get all your RimWorld content here! When the game autosaves, the save names are automatically labeled as "Autosave-#", with the number incrementing by one for every autosave stored. Once there, you can expand it to your hearts content. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). A steam geyser can usually be removed using the Destroy function in Dev Mode, but in older versions or modded saves this might not be possible. There are many ways in which a third-party mod could store world data. When the fools asks what it means, tell them to look to the sacred texts of the ones who came before, and offer sacrifices of our minds' dedication to the Blue Smoke. Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. Observe a planet tile with sensors or use a shuttle to land on a tile and settle it, then use your bridge to land your ship. Special thanks to SonicTHI for code additions and rebalances, to K, who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. Then it generates terrain "under" the ship impervious to damage. Except for that RT 2.3.9 and above is compatible with SoS2. Building your ship on floors and geysers will take them with you to space. When saving the game manually, the player can choose a custom name for the save. You need to sign in or create an account to do that. Updated May 8, 2022, Last revision: 6 May, 2022 at 11:55 UTC (21). For more details, especially regarding the mechanics of ship combat, check out our wiki. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. RimWorld BaseMay 3, 2022ModsLeave a Comment, Author of the Save Our Ship Simplified Mod: hoop. Espaol - Latinoamrica (Spanish - Latin America), https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0, https://github.com/SonicTHI/SaveOurShip2Experimental. Ship starts are also incompatible with "start with," "start with animal," and "start near" scenario components. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. Render Texture (used to save the planet background to a static image low on performance) can only save the player's native resolution. Initial ship design only needs 1 reactor. The eye in the storm of modding never blinks. Clicking the red "X" to the right of the save's load button will delete the save, though the game will ask the player if they want to continue with their deletion every time an X is clicked. Some advanced items need the Archotech Spore. If you read this and it solved your issue, definitely refer the bottom of this page, because you RTFM, which makes you an upstanding citizen and a true hero. In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain?if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-banner-1','ezslot_10',114,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-banner-1-0'); Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival.